New interfaces for video game controller

BRANKKO Games

Xbox360 wireless controller white Game controllers are the input urađaji used to control video games. The most commonly associated with the gaming console or PC. These devices are quite evolved through history and now we are on the threshold of a new era of controlling objects in virtual reality from the real world. From its beginning until today, gaming controller were directly connected to a device on which the game and was located, where physical contact was necessary exchange of signals between players and games. However, modern technology has gone much further than just wireless communication. Today we are much more advanced interfaces available to digitize the movement and their transfer to the virtual world of games.

Most present types of gaming controllers are:

  • Gamepad (or džojped) - the most popular gaming device that is commonly used in gaming consoles, and not infrequently and on a PC
  • Joystick (joystick or stick with the game) - once an integral part of the arcade automara, the day is mostly used for flight simulation
  • Steering wheel - alone or paired with gearbox and slipper, used for simulations run on a PC and game console
  • Keyboard - as an integral part of every computer already established himself as a primary gaming device on a PC
  • Mouse - expansion of 3D FPS titles, has become an indispensable device with a keyboard because of its precision
  • Touchpad (tačped) - all of which play in lapopovima, often to serve them with what is available - tačpedom
  • Touch screen (touch screen) - now more popular, the touch screen and the demolishing barriers to those who can not cope with the technology
  • In addition to these devices, there are also many special supplements gaming consoles and PCs. One of the more popular is the gun that is delivered with the NES console.

Nintendo -> Wii Remote (Wiimote)

Wii Remote controler In addition to these classic video game controllers, end of 2006. we deserve the time to control movements. Real small revolution began with Nintendo its wireless controller called the Wii Remote (Wiimote or less) for your console, Wii . It is a remote device for recording the movement that the console (or PC) to communicate via Bluetooth wireless technology. Movements are registered in two ways: monitoring of point sources of infrared light in sight of its infrared cameras and measuring the acceleration that is displayed using the built accelerometer. Just this innovative approach has brought tremendous popularity Nintendo-opment of the console while the full-featured far less than the competition. All those who thought that this is the culmination of the seventh generation of gaming consoles, are badly mistaken because the competition has a secret trump.

Sony -> PlayStation Motion Controller

PlayStation Motion Controller Sony's console for its PlayStation 3 even in late 2007. presented in addition to the PlayStation Eye - a digital camera with a wide range of possibilities, including interaction in games. But as this device is not expected to be real, is mainly used for recording video and video conferencing. But Sony did not surrender, but at this year's E3 show , 2 June introduced the PlayStation Motion Controller - successor ideology to control games with the movement. This device is similar to the Wiimote, but it is much more refined and offers much greater possibilities for use in pairs with the Playstation Eye webcam. It is interesting that predtavnici Sony display operation of the device, although jošuvek have fully developed support for the use of nejgovih functions, and even the controller design is not complete, and it was announced that the sale to find the spring of 2010. year. But even so, what is shown in the demo looks really stunning.

Microsoft -> Project Natal

Xbox 360 Project Natal The reason for this early presentation of unfinished projects, is certainly the most interesting innovation in the world of controllers for gaming consoles. It is Microsoft's Project Natal . This add-on for the console Xbox 360 , launched just one day before the Sony-jevog Motion-Controller, and is also expected in stores early next year. It should be noted that the 'Project Natal' a working title of this platform, and will also probably be changed when the product is found on the market. Everyone who saw the demo at the moment they 'love' in this technology. The most amazing thing about this interface is that there is no physical controller that the player held in his hand and it worked somewhat. Sezori follow the movements in front of the device, and the system obraćuje them and exercised on the basis of interaction with the virtual world. Although at first glance the concept seems very similar to the previous two (do not squeeze the buttons on the joystick, but jumping in front of screen) this is by far the closest to the point where future technology touch with the reality of the present. This project has its origins before some 10-odd years as a product of the Israeli company 3DV Systems which Microsoft purchased in early 2009. and implemented in addition to their console.

What's wrong despite all these modern doohickey has a huge screen diagonal 42.8 "like the one zakrivljenog company NEC CRV43 which follows the circular view of the player and allows wide perception of landscape. In the extreme case, in the living room could be pulls and a Full HD plasma TV, because we already expected soon digitization of television.

NEC CRV43 Curved Monitor

However, waiting for us incredibly exciting future. And not just video games, but generally in communication with computers, and other people who use them. I kol'ko us as producers of consumer electronics iznenaživali their achievements, one thing is certain - the toy industry makes the world and pushed the development of technology beyond the known.